Saturday, 28 September 2013

Being influenced by 2D design

On a whole I would day I had most defiantly been influenced by 2D design in the past two weeks, mainly because I have been following my tutors advice.

Timorous Beasties
For starters I used to give a damn about the accuracy/ as to how my drawings were turning out. Now I just go for it, look at the mistakes and bits I don't like, note them, work over the top until I think it looks good.

I have to say, I found the illustration fun, cutting out stuff and making an image, but I think I'm best at the textile side, making textures and patterns.
I have to say I have been noticing 3D design more. When I see Green Eggs and Ham sitting on the table, I now think how was this created and if I think it worked well. I have also started to notice how just about everything needs a designer.

Sara Fanelli
A few people who's work I have seen have inspired me. Timorous Beasties for one. I find their complex patterns with a limited palette very interesting. I don't think you can see this in my work though. Tell me if you sniff any out.

Peter Barber with urban canvas was also very inspiring when he gave his talk, though he isn't really related to 2D design.

Hannah Hoch
Another person I found interesting was Sara Fanelli who's influence you might be able to trace in my use of bright colour and textures.

Richard Vergez
I also loved Richard Vergez. (Sorry I know the word love is banned). His work is so simple but expressive. His use of people defiantly influenced my (botched) attempt of illustration alongside Hannah Hoch. Her mutants hake me smile.

Overall I can assert I have had an inspiring two weeks that have revolutionised the way I draw and work. I now keep going, then take the bits I like the best out of everything I do. Its a certain freedom.


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